[settings]
my_peds1Count = 19
my_peds1[0]Model = s_m_y_blackops_02
my_peds1[0]Model2 = 0x7A05FA59
my_peds1[0]Positionx = 207,0672
my_peds1[0]Positiony = -3186,828
my_peds1[0]Positionz = 40,46065
my_peds1[0]Heading = 60,00342
my_peds1[0]Task = 1
my_peds1[0]Weapon = MicroSMG
my_peds1[0]Group = 1
my_peds1[0]SeatPosition = -1
my_peds1[0]my_peds_variation = Random
my_peds1[0]my_peds_Accuracy = 60
my_peds1[0]my_peds_Health = 100
my_peds1[0]my_peds_Armour = 100
my_peds1[0]my_peds_Invincible = False
my_peds1[0]my_peds_DrivingSpeed = 60
my_peds1[0]my_peds_DrivingStyle = Normal
my_peds1[0]my_peds_CombatEngaugeRange = 30
my_peds1[0]my_peds_CanLeaveGuardRange = True
my_peds1[0]my_peds_GuardRange = 5
my_peds1[0]my_peds_VecFallowDist = 5
my_peds1[0]my_peds_seeingRange = 30
my_peds1[0]my_peds_hearingRange = 60
my_peds1[0]my_peds_group_numb = 0
my_peds1[0]my_peds_Combat_Ability = 10
my_peds1[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[0]my_peds_can_exit_vehicle = False
my_peds1[0]my_peds_waypoint = 0
my_peds1[0]COMPONENT_FACE_DRAWABLE = 0
my_peds1[0]COMPONENT_FACE_TEXTURE = 0
my_peds1[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[0]COMPONENT_HEAD_TEXTURE = 0
my_peds1[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[0]COMPONENT_HAIR_TEXTURE = 0
my_peds1[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[0]COMPONENT_TORSO_TEXTURE = 1
my_peds1[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[0]COMPONENT_LEGS_TEXTURE = 1
my_peds1[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[0]COMPONENT_HANDS_TEXTURE = 0
my_peds1[0]COMPONENT_FEET_DRAWABLE = 0
my_peds1[0]COMPONENT_FEET_TEXTURE = 0
my_peds1[0]COMPONENT_EYES_DRAWABLE = 0
my_peds1[0]COMPONENT_EYES_TEXTURE = 0
my_peds1[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[0]COMPONENT_TASKS_TEXTURE = 0
my_peds1[0]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[0]PROP_HATS_INDEX = -1
my_peds1[0]PROP_HATS_TEXTURE = -1
my_peds1[0]PROP_GLASSES_INDEX = -1
my_peds1[0]PROP_GLASSES_TEXTURE = -1
my_peds1[0]PROP_EARS_INDEX = -1
my_peds1[0]PROP_EARS_TEXTURE = -1
my_peds1[1]Model = s_m_y_blackops_02
my_peds1[1]Model2 = 0x7A05FA59
my_peds1[1]Positionx = 203,1104
my_peds1[1]Positiony = -3190,412
my_peds1[1]Positionz = 40,46065
my_peds1[1]Heading = 60,00343
my_peds1[1]Task = 1
my_peds1[1]Weapon = MicroSMG
my_peds1[1]Group = 1
my_peds1[1]SeatPosition = -1
my_peds1[1]my_peds_variation = Random
my_peds1[1]my_peds_Accuracy = 60
my_peds1[1]my_peds_Health = 100
my_peds1[1]my_peds_Armour = 100
my_peds1[1]my_peds_Invincible = False
my_peds1[1]my_peds_DrivingSpeed = 60
my_peds1[1]my_peds_DrivingStyle = Normal
my_peds1[1]my_peds_CombatEngaugeRange = 30
my_peds1[1]my_peds_CanLeaveGuardRange = True
my_peds1[1]my_peds_GuardRange = 5
my_peds1[1]my_peds_VecFallowDist = 5
my_peds1[1]my_peds_seeingRange = 30
my_peds1[1]my_peds_hearingRange = 60
my_peds1[1]my_peds_group_numb = 0
my_peds1[1]my_peds_Combat_Ability = 10
my_peds1[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[1]my_peds_can_exit_vehicle = False
my_peds1[1]my_peds_waypoint = 0
my_peds1[1]COMPONENT_FACE_DRAWABLE = 0
my_peds1[1]COMPONENT_FACE_TEXTURE = 2
my_peds1[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[1]COMPONENT_HEAD_TEXTURE = 0
my_peds1[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[1]COMPONENT_HAIR_TEXTURE = 0
my_peds1[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[1]COMPONENT_TORSO_TEXTURE = 2
my_peds1[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[1]COMPONENT_LEGS_TEXTURE = 2
my_peds1[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[1]COMPONENT_HANDS_TEXTURE = 0
my_peds1[1]COMPONENT_FEET_DRAWABLE = 0
my_peds1[1]COMPONENT_FEET_TEXTURE = 0
my_peds1[1]COMPONENT_EYES_DRAWABLE = 0
my_peds1[1]COMPONENT_EYES_TEXTURE = 0
my_peds1[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[1]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds1[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[1]COMPONENT_TASKS_TEXTURE = 0
my_peds1[1]COMPONENT_TEXTURES_DRAWABLE = 2
my_peds1[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[1]PROP_HATS_INDEX = -1
my_peds1[1]PROP_HATS_TEXTURE = -1
my_peds1[1]PROP_GLASSES_INDEX = -1
my_peds1[1]PROP_GLASSES_TEXTURE = -1
my_peds1[1]PROP_EARS_INDEX = -1
my_peds1[1]PROP_EARS_TEXTURE = -1
my_peds1[2]Model = s_m_y_blackops_02
my_peds1[2]Model2 = 0x7A05FA59
my_peds1[2]Positionx = 214,6969
my_peds1[2]Positiony = -3184,926
my_peds1[2]Positionz = 40,46071
my_peds1[2]Heading = 60,00342
my_peds1[2]Task = 1
my_peds1[2]Weapon = MicroSMG
my_peds1[2]Group = 1
my_peds1[2]SeatPosition = -1
my_peds1[2]my_peds_variation = Random
my_peds1[2]my_peds_Accuracy = 60
my_peds1[2]my_peds_Health = 100
my_peds1[2]my_peds_Armour = 100
my_peds1[2]my_peds_Invincible = False
my_peds1[2]my_peds_DrivingSpeed = 60
my_peds1[2]my_peds_DrivingStyle = Normal
my_peds1[2]my_peds_CombatEngaugeRange = 30
my_peds1[2]my_peds_CanLeaveGuardRange = True
my_peds1[2]my_peds_GuardRange = 5
my_peds1[2]my_peds_VecFallowDist = 5
my_peds1[2]my_peds_seeingRange = 30
my_peds1[2]my_peds_hearingRange = 60
my_peds1[2]my_peds_group_numb = 0
my_peds1[2]my_peds_Combat_Ability = 10
my_peds1[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[2]my_peds_can_exit_vehicle = False
my_peds1[2]my_peds_waypoint = 0
my_peds1[2]COMPONENT_FACE_DRAWABLE = 0
my_peds1[2]COMPONENT_FACE_TEXTURE = 1
my_peds1[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[2]COMPONENT_HEAD_TEXTURE = 0
my_peds1[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[2]COMPONENT_HAIR_TEXTURE = 0
my_peds1[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[2]COMPONENT_TORSO_TEXTURE = 2
my_peds1[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[2]COMPONENT_LEGS_TEXTURE = 2
my_peds1[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[2]COMPONENT_HANDS_TEXTURE = 0
my_peds1[2]COMPONENT_FEET_DRAWABLE = 0
my_peds1[2]COMPONENT_FEET_TEXTURE = 0
my_peds1[2]COMPONENT_EYES_DRAWABLE = 0
my_peds1[2]COMPONENT_EYES_TEXTURE = 0
my_peds1[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[2]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds1[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[2]COMPONENT_TASKS_TEXTURE = 0
my_peds1[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[2]PROP_HATS_INDEX = -1
my_peds1[2]PROP_HATS_TEXTURE = -1
my_peds1[2]PROP_GLASSES_INDEX = -1
my_peds1[2]PROP_GLASSES_TEXTURE = -1
my_peds1[2]PROP_EARS_INDEX = -1
my_peds1[2]PROP_EARS_TEXTURE = -1
my_peds1[3]Model = s_m_y_blackops_02
my_peds1[3]Model2 = 0x7A05FA59
my_peds1[3]Positionx = 214,5635
my_peds1[3]Positiony = -3195,708
my_peds1[3]Positionz = 40,53003
my_peds1[3]Heading = 60,00489
my_peds1[3]Task = 1
my_peds1[3]Weapon = MicroSMG
my_peds1[3]Group = 1
my_peds1[3]SeatPosition = -1
my_peds1[3]my_peds_variation = Random
my_peds1[3]my_peds_Accuracy = 60
my_peds1[3]my_peds_Health = 100
my_peds1[3]my_peds_Armour = 100
my_peds1[3]my_peds_Invincible = False
my_peds1[3]my_peds_DrivingSpeed = 60
my_peds1[3]my_peds_DrivingStyle = Normal
my_peds1[3]my_peds_CombatEngaugeRange = 30
my_peds1[3]my_peds_CanLeaveGuardRange = True
my_peds1[3]my_peds_GuardRange = 5
my_peds1[3]my_peds_VecFallowDist = 5
my_peds1[3]my_peds_seeingRange = 30
my_peds1[3]my_peds_hearingRange = 60
my_peds1[3]my_peds_group_numb = 0
my_peds1[3]my_peds_Combat_Ability = 10
my_peds1[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[3]my_peds_can_exit_vehicle = False
my_peds1[3]my_peds_waypoint = 0
my_peds1[3]COMPONENT_FACE_DRAWABLE = 0
my_peds1[3]COMPONENT_FACE_TEXTURE = 0
my_peds1[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[3]COMPONENT_HEAD_TEXTURE = 0
my_peds1[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[3]COMPONENT_HAIR_TEXTURE = 0
my_peds1[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[3]COMPONENT_TORSO_TEXTURE = 0
my_peds1[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[3]COMPONENT_LEGS_TEXTURE = 0
my_peds1[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[3]COMPONENT_HANDS_TEXTURE = 0
my_peds1[3]COMPONENT_FEET_DRAWABLE = 0
my_peds1[3]COMPONENT_FEET_TEXTURE = 0
my_peds1[3]COMPONENT_EYES_DRAWABLE = 0
my_peds1[3]COMPONENT_EYES_TEXTURE = 0
my_peds1[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[3]COMPONENT_TASKS_TEXTURE = 0
my_peds1[3]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[3]PROP_HATS_INDEX = -1
my_peds1[3]PROP_HATS_TEXTURE = -1
my_peds1[3]PROP_GLASSES_INDEX = -1
my_peds1[3]PROP_GLASSES_TEXTURE = -1
my_peds1[3]PROP_EARS_INDEX = -1
my_peds1[3]PROP_EARS_TEXTURE = -1
my_peds1[4]Model = s_m_y_blackops_02
my_peds1[4]Model2 = 0x7A05FA59
my_peds1[4]Positionx = 229,4756
my_peds1[4]Positiony = -3185,134
my_peds1[4]Positionz = 40,46085
my_peds1[4]Heading = 60,00407
my_peds1[4]Task = 1
my_peds1[4]Weapon = MicroSMG
my_peds1[4]Group = 1
my_peds1[4]SeatPosition = -1
my_peds1[4]my_peds_variation = Random
my_peds1[4]my_peds_Accuracy = 60
my_peds1[4]my_peds_Health = 100
my_peds1[4]my_peds_Armour = 100
my_peds1[4]my_peds_Invincible = False
my_peds1[4]my_peds_DrivingSpeed = 60
my_peds1[4]my_peds_DrivingStyle = Normal
my_peds1[4]my_peds_CombatEngaugeRange = 30
my_peds1[4]my_peds_CanLeaveGuardRange = True
my_peds1[4]my_peds_GuardRange = 5
my_peds1[4]my_peds_VecFallowDist = 5
my_peds1[4]my_peds_seeingRange = 30
my_peds1[4]my_peds_hearingRange = 60
my_peds1[4]my_peds_group_numb = 0
my_peds1[4]my_peds_Combat_Ability = 10
my_peds1[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[4]my_peds_can_exit_vehicle = False
my_peds1[4]my_peds_waypoint = 0
my_peds1[4]COMPONENT_FACE_DRAWABLE = 0
my_peds1[4]COMPONENT_FACE_TEXTURE = 2
my_peds1[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[4]COMPONENT_HEAD_TEXTURE = 0
my_peds1[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[4]COMPONENT_HAIR_TEXTURE = 0
my_peds1[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[4]COMPONENT_TORSO_TEXTURE = 0
my_peds1[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[4]COMPONENT_LEGS_TEXTURE = 0
my_peds1[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[4]COMPONENT_HANDS_TEXTURE = 0
my_peds1[4]COMPONENT_FEET_DRAWABLE = 0
my_peds1[4]COMPONENT_FEET_TEXTURE = 0
my_peds1[4]COMPONENT_EYES_DRAWABLE = 0
my_peds1[4]COMPONENT_EYES_TEXTURE = 0
my_peds1[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[4]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds1[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[4]COMPONENT_TASKS_TEXTURE = 0
my_peds1[4]COMPONENT_TEXTURES_DRAWABLE = 2
my_peds1[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[4]PROP_HATS_INDEX = -1
my_peds1[4]PROP_HATS_TEXTURE = -1
my_peds1[4]PROP_GLASSES_INDEX = -1
my_peds1[4]PROP_GLASSES_TEXTURE = -1
my_peds1[4]PROP_EARS_INDEX = -1
my_peds1[4]PROP_EARS_TEXTURE = -1
my_peds1[5]Model = s_m_y_blackops_02
my_peds1[5]Model2 = 0x7A05FA59
my_peds1[5]Positionx = 228,5306
my_peds1[5]Positiony = -3202,371
my_peds1[5]Positionz = 40,53202
my_peds1[5]Heading = 60,00409
my_peds1[5]Task = 1
my_peds1[5]Weapon = MicroSMG
my_peds1[5]Group = 1
my_peds1[5]SeatPosition = -1
my_peds1[5]my_peds_variation = Random
my_peds1[5]my_peds_Accuracy = 60
my_peds1[5]my_peds_Health = 100
my_peds1[5]my_peds_Armour = 100
my_peds1[5]my_peds_Invincible = False
my_peds1[5]my_peds_DrivingSpeed = 60
my_peds1[5]my_peds_DrivingStyle = Normal
my_peds1[5]my_peds_CombatEngaugeRange = 30
my_peds1[5]my_peds_CanLeaveGuardRange = True
my_peds1[5]my_peds_GuardRange = 5
my_peds1[5]my_peds_VecFallowDist = 5
my_peds1[5]my_peds_seeingRange = 30
my_peds1[5]my_peds_hearingRange = 60
my_peds1[5]my_peds_group_numb = 0
my_peds1[5]my_peds_Combat_Ability = 10
my_peds1[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[5]my_peds_can_exit_vehicle = False
my_peds1[5]my_peds_waypoint = 0
my_peds1[5]COMPONENT_FACE_DRAWABLE = 0
my_peds1[5]COMPONENT_FACE_TEXTURE = 1
my_peds1[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[5]COMPONENT_HEAD_TEXTURE = 0
my_peds1[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[5]COMPONENT_HAIR_TEXTURE = 0
my_peds1[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[5]COMPONENT_TORSO_TEXTURE = 1
my_peds1[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[5]COMPONENT_LEGS_TEXTURE = 1
my_peds1[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[5]COMPONENT_HANDS_TEXTURE = 0
my_peds1[5]COMPONENT_FEET_DRAWABLE = 0
my_peds1[5]COMPONENT_FEET_TEXTURE = 0
my_peds1[5]COMPONENT_EYES_DRAWABLE = 0
my_peds1[5]COMPONENT_EYES_TEXTURE = 0
my_peds1[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[5]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds1[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[5]COMPONENT_TASKS_TEXTURE = 0
my_peds1[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[5]PROP_HATS_INDEX = -1
my_peds1[5]PROP_HATS_TEXTURE = -1
my_peds1[5]PROP_GLASSES_INDEX = -1
my_peds1[5]PROP_GLASSES_TEXTURE = -1
my_peds1[5]PROP_EARS_INDEX = -1
my_peds1[5]PROP_EARS_TEXTURE = -1
my_peds1[6]Model = s_m_y_blackops_02
my_peds1[6]Model2 = 0x7A05FA59
my_peds1[6]Positionx = 248,3954
my_peds1[6]Positiony = -3194,916
my_peds1[6]Positionz = 40,52688
my_peds1[6]Heading = 60,00404
my_peds1[6]Task = 1
my_peds1[6]Weapon = MicroSMG
my_peds1[6]Group = 1
my_peds1[6]SeatPosition = -1
my_peds1[6]my_peds_variation = Random
my_peds1[6]my_peds_Accuracy = 60
my_peds1[6]my_peds_Health = 100
my_peds1[6]my_peds_Armour = 100
my_peds1[6]my_peds_Invincible = False
my_peds1[6]my_peds_DrivingSpeed = 60
my_peds1[6]my_peds_DrivingStyle = Normal
my_peds1[6]my_peds_CombatEngaugeRange = 30
my_peds1[6]my_peds_CanLeaveGuardRange = True
my_peds1[6]my_peds_GuardRange = 5
my_peds1[6]my_peds_VecFallowDist = 5
my_peds1[6]my_peds_seeingRange = 30
my_peds1[6]my_peds_hearingRange = 60
my_peds1[6]my_peds_group_numb = 0
my_peds1[6]my_peds_Combat_Ability = 10
my_peds1[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[6]my_peds_can_exit_vehicle = False
my_peds1[6]my_peds_waypoint = 0
my_peds1[6]COMPONENT_FACE_DRAWABLE = 0
my_peds1[6]COMPONENT_FACE_TEXTURE = 0
my_peds1[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[6]COMPONENT_HEAD_TEXTURE = 0
my_peds1[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[6]COMPONENT_HAIR_TEXTURE = 0
my_peds1[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[6]COMPONENT_TORSO_TEXTURE = 2
my_peds1[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[6]COMPONENT_LEGS_TEXTURE = 2
my_peds1[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[6]COMPONENT_HANDS_TEXTURE = 0
my_peds1[6]COMPONENT_FEET_DRAWABLE = 0
my_peds1[6]COMPONENT_FEET_TEXTURE = 0
my_peds1[6]COMPONENT_EYES_DRAWABLE = 0
my_peds1[6]COMPONENT_EYES_TEXTURE = 0
my_peds1[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[6]COMPONENT_TASKS_TEXTURE = 0
my_peds1[6]COMPONENT_TEXTURES_DRAWABLE = 2
my_peds1[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[6]PROP_HATS_INDEX = -1
my_peds1[6]PROP_HATS_TEXTURE = -1
my_peds1[6]PROP_GLASSES_INDEX = -1
my_peds1[6]PROP_GLASSES_TEXTURE = -1
my_peds1[6]PROP_EARS_INDEX = -1
my_peds1[6]PROP_EARS_TEXTURE = -1
my_peds1[7]Model = s_m_y_blackops_02
my_peds1[7]Model2 = 0x7A05FA59
my_peds1[7]Positionx = 249,4461
my_peds1[7]Positiony = -3202,742
my_peds1[7]Positionz = 40,52673
my_peds1[7]Heading = 60,00342
my_peds1[7]Task = 1
my_peds1[7]Weapon = MicroSMG
my_peds1[7]Group = 1
my_peds1[7]SeatPosition = -1
my_peds1[7]my_peds_variation = Random
my_peds1[7]my_peds_Accuracy = 60
my_peds1[7]my_peds_Health = 100
my_peds1[7]my_peds_Armour = 100
my_peds1[7]my_peds_Invincible = False
my_peds1[7]my_peds_DrivingSpeed = 60
my_peds1[7]my_peds_DrivingStyle = Normal
my_peds1[7]my_peds_CombatEngaugeRange = 30
my_peds1[7]my_peds_CanLeaveGuardRange = True
my_peds1[7]my_peds_GuardRange = 5
my_peds1[7]my_peds_VecFallowDist = 5
my_peds1[7]my_peds_seeingRange = 30
my_peds1[7]my_peds_hearingRange = 60
my_peds1[7]my_peds_group_numb = 0
my_peds1[7]my_peds_Combat_Ability = 10
my_peds1[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[7]my_peds_can_exit_vehicle = False
my_peds1[7]my_peds_waypoint = 0
my_peds1[7]COMPONENT_FACE_DRAWABLE = 0
my_peds1[7]COMPONENT_FACE_TEXTURE = 2
my_peds1[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[7]COMPONENT_HEAD_TEXTURE = 0
my_peds1[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[7]COMPONENT_HAIR_TEXTURE = 0
my_peds1[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[7]COMPONENT_TORSO_TEXTURE = 1
my_peds1[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[7]COMPONENT_LEGS_TEXTURE = 1
my_peds1[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[7]COMPONENT_HANDS_TEXTURE = 0
my_peds1[7]COMPONENT_FEET_DRAWABLE = 0
my_peds1[7]COMPONENT_FEET_TEXTURE = 0
my_peds1[7]COMPONENT_EYES_DRAWABLE = 0
my_peds1[7]COMPONENT_EYES_TEXTURE = 0
my_peds1[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[7]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds1[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[7]COMPONENT_TASKS_TEXTURE = 0
my_peds1[7]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[7]PROP_HATS_INDEX = -1
my_peds1[7]PROP_HATS_TEXTURE = -1
my_peds1[7]PROP_GLASSES_INDEX = -1
my_peds1[7]PROP_GLASSES_TEXTURE = -1
my_peds1[7]PROP_EARS_INDEX = -1
my_peds1[7]PROP_EARS_TEXTURE = -1
my_peds1[8]Model = s_m_y_blackops_02
my_peds1[8]Model2 = 0x7A05FA59
my_peds1[8]Positionx = 256,5388
my_peds1[8]Positiony = -3217,057
my_peds1[8]Positionz = 40,46085
my_peds1[8]Heading = 60,00335
my_peds1[8]Task = 1
my_peds1[8]Weapon = MicroSMG
my_peds1[8]Group = 1
my_peds1[8]SeatPosition = -1
my_peds1[8]my_peds_variation = Random
my_peds1[8]my_peds_Accuracy = 60
my_peds1[8]my_peds_Health = 100
my_peds1[8]my_peds_Armour = 100
my_peds1[8]my_peds_Invincible = False
my_peds1[8]my_peds_DrivingSpeed = 60
my_peds1[8]my_peds_DrivingStyle = Normal
my_peds1[8]my_peds_CombatEngaugeRange = 30
my_peds1[8]my_peds_CanLeaveGuardRange = True
my_peds1[8]my_peds_GuardRange = 5
my_peds1[8]my_peds_VecFallowDist = 5
my_peds1[8]my_peds_seeingRange = 30
my_peds1[8]my_peds_hearingRange = 60
my_peds1[8]my_peds_group_numb = 0
my_peds1[8]my_peds_Combat_Ability = 10
my_peds1[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[8]my_peds_can_exit_vehicle = False
my_peds1[8]my_peds_waypoint = 0
my_peds1[8]COMPONENT_FACE_DRAWABLE = 0
my_peds1[8]COMPONENT_FACE_TEXTURE = 1
my_peds1[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[8]COMPONENT_HEAD_TEXTURE = 0
my_peds1[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[8]COMPONENT_HAIR_TEXTURE = 0
my_peds1[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[8]COMPONENT_TORSO_TEXTURE = 2
my_peds1[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[8]COMPONENT_LEGS_TEXTURE = 2
my_peds1[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[8]COMPONENT_HANDS_TEXTURE = 0
my_peds1[8]COMPONENT_FEET_DRAWABLE = 0
my_peds1[8]COMPONENT_FEET_TEXTURE = 0
my_peds1[8]COMPONENT_EYES_DRAWABLE = 0
my_peds1[8]COMPONENT_EYES_TEXTURE = 0
my_peds1[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[8]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds1[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[8]COMPONENT_TASKS_TEXTURE = 0
my_peds1[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[8]PROP_HATS_INDEX = -1
my_peds1[8]PROP_HATS_TEXTURE = -1
my_peds1[8]PROP_GLASSES_INDEX = -1
my_peds1[8]PROP_GLASSES_TEXTURE = -1
my_peds1[8]PROP_EARS_INDEX = -1
my_peds1[8]PROP_EARS_TEXTURE = -1
my_peds1[9]Model = s_m_y_blackops_02
my_peds1[9]Model2 = 0x7A05FA59
my_peds1[9]Positionx = 255,2374
my_peds1[9]Positiony = -3228,45
my_peds1[9]Positionz = 40,45419
my_peds1[9]Heading = 60,00228
my_peds1[9]Task = 1
my_peds1[9]Weapon = MicroSMG
my_peds1[9]Group = 1
my_peds1[9]SeatPosition = -1
my_peds1[9]my_peds_variation = Random
my_peds1[9]my_peds_Accuracy = 60
my_peds1[9]my_peds_Health = 100
my_peds1[9]my_peds_Armour = 100
my_peds1[9]my_peds_Invincible = False
my_peds1[9]my_peds_DrivingSpeed = 60
my_peds1[9]my_peds_DrivingStyle = Normal
my_peds1[9]my_peds_CombatEngaugeRange = 30
my_peds1[9]my_peds_CanLeaveGuardRange = True
my_peds1[9]my_peds_GuardRange = 5
my_peds1[9]my_peds_VecFallowDist = 5
my_peds1[9]my_peds_seeingRange = 30
my_peds1[9]my_peds_hearingRange = 60
my_peds1[9]my_peds_group_numb = 0
my_peds1[9]my_peds_Combat_Ability = 10
my_peds1[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[9]my_peds_can_exit_vehicle = False
my_peds1[9]my_peds_waypoint = 0
my_peds1[9]COMPONENT_FACE_DRAWABLE = 0
my_peds1[9]COMPONENT_FACE_TEXTURE = 0
my_peds1[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[9]COMPONENT_HEAD_TEXTURE = 0
my_peds1[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[9]COMPONENT_HAIR_TEXTURE = 0
my_peds1[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[9]COMPONENT_TORSO_TEXTURE = 0
my_peds1[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[9]COMPONENT_LEGS_TEXTURE = 0
my_peds1[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[9]COMPONENT_HANDS_TEXTURE = 0
my_peds1[9]COMPONENT_FEET_DRAWABLE = 0
my_peds1[9]COMPONENT_FEET_TEXTURE = 0
my_peds1[9]COMPONENT_EYES_DRAWABLE = 0
my_peds1[9]COMPONENT_EYES_TEXTURE = 0
my_peds1[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[9]COMPONENT_TASKS_TEXTURE = 0
my_peds1[9]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[9]PROP_HATS_INDEX = -1
my_peds1[9]PROP_HATS_TEXTURE = -1
my_peds1[9]PROP_GLASSES_INDEX = -1
my_peds1[9]PROP_GLASSES_TEXTURE = -1
my_peds1[9]PROP_EARS_INDEX = -1
my_peds1[9]PROP_EARS_TEXTURE = -1
my_peds1[10]Model = s_m_y_blackops_02
my_peds1[10]Model2 = 0x7A05FA59
my_peds1[10]Positionx = 247,1547
my_peds1[10]Positiony = -3235,509
my_peds1[10]Positionz = 40,52711
my_peds1[10]Heading = 60,00343
my_peds1[10]Task = 1
my_peds1[10]Weapon = MicroSMG
my_peds1[10]Group = 1
my_peds1[10]SeatPosition = -1
my_peds1[10]my_peds_variation = Random
my_peds1[10]my_peds_Accuracy = 60
my_peds1[10]my_peds_Health = 100
my_peds1[10]my_peds_Armour = 100
my_peds1[10]my_peds_Invincible = False
my_peds1[10]my_peds_DrivingSpeed = 60
my_peds1[10]my_peds_DrivingStyle = Normal
my_peds1[10]my_peds_CombatEngaugeRange = 30
my_peds1[10]my_peds_CanLeaveGuardRange = True
my_peds1[10]my_peds_GuardRange = 5
my_peds1[10]my_peds_VecFallowDist = 5
my_peds1[10]my_peds_seeingRange = 30
my_peds1[10]my_peds_hearingRange = 60
my_peds1[10]my_peds_group_numb = 0
my_peds1[10]my_peds_Combat_Ability = 10
my_peds1[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[10]my_peds_can_exit_vehicle = False
my_peds1[10]my_peds_waypoint = 0
my_peds1[10]COMPONENT_FACE_DRAWABLE = 0
my_peds1[10]COMPONENT_FACE_TEXTURE = 2
my_peds1[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[10]COMPONENT_HEAD_TEXTURE = 0
my_peds1[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[10]COMPONENT_HAIR_TEXTURE = 0
my_peds1[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[10]COMPONENT_TORSO_TEXTURE = 0
my_peds1[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[10]COMPONENT_LEGS_TEXTURE = 0
my_peds1[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[10]COMPONENT_HANDS_TEXTURE = 0
my_peds1[10]COMPONENT_FEET_DRAWABLE = 0
my_peds1[10]COMPONENT_FEET_TEXTURE = 0
my_peds1[10]COMPONENT_EYES_DRAWABLE = 0
my_peds1[10]COMPONENT_EYES_TEXTURE = 0
my_peds1[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[10]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds1[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[10]COMPONENT_TASKS_TEXTURE = 0
my_peds1[10]COMPONENT_TEXTURES_DRAWABLE = 2
my_peds1[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[10]PROP_HATS_INDEX = -1
my_peds1[10]PROP_HATS_TEXTURE = -1
my_peds1[10]PROP_GLASSES_INDEX = -1
my_peds1[10]PROP_GLASSES_TEXTURE = -1
my_peds1[10]PROP_EARS_INDEX = -1
my_peds1[10]PROP_EARS_TEXTURE = -1
my_peds1[11]Model = s_m_y_blackops_02
my_peds1[11]Model2 = 0x7A05FA59
my_peds1[11]Positionx = 253,7926
my_peds1[11]Positiony = -3241,663
my_peds1[11]Positionz = 40,45433
my_peds1[11]Heading = 60,00226
my_peds1[11]Task = 1
my_peds1[11]Weapon = MicroSMG
my_peds1[11]Group = 1
my_peds1[11]SeatPosition = -1
my_peds1[11]my_peds_variation = Random
my_peds1[11]my_peds_Accuracy = 60
my_peds1[11]my_peds_Health = 100
my_peds1[11]my_peds_Armour = 100
my_peds1[11]my_peds_Invincible = False
my_peds1[11]my_peds_DrivingSpeed = 60
my_peds1[11]my_peds_DrivingStyle = Normal
my_peds1[11]my_peds_CombatEngaugeRange = 30
my_peds1[11]my_peds_CanLeaveGuardRange = True
my_peds1[11]my_peds_GuardRange = 5
my_peds1[11]my_peds_VecFallowDist = 5
my_peds1[11]my_peds_seeingRange = 30
my_peds1[11]my_peds_hearingRange = 60
my_peds1[11]my_peds_group_numb = 0
my_peds1[11]my_peds_Combat_Ability = 10
my_peds1[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[11]my_peds_can_exit_vehicle = False
my_peds1[11]my_peds_waypoint = 0
my_peds1[11]COMPONENT_FACE_DRAWABLE = 0
my_peds1[11]COMPONENT_FACE_TEXTURE = 1
my_peds1[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[11]COMPONENT_HEAD_TEXTURE = 0
my_peds1[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[11]COMPONENT_HAIR_TEXTURE = 0
my_peds1[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[11]COMPONENT_TORSO_TEXTURE = 2
my_peds1[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[11]COMPONENT_LEGS_TEXTURE = 2
my_peds1[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[11]COMPONENT_HANDS_TEXTURE = 0
my_peds1[11]COMPONENT_FEET_DRAWABLE = 0
my_peds1[11]COMPONENT_FEET_TEXTURE = 0
my_peds1[11]COMPONENT_EYES_DRAWABLE = 0
my_peds1[11]COMPONENT_EYES_TEXTURE = 0
my_peds1[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[11]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds1[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[11]COMPONENT_TASKS_TEXTURE = 0
my_peds1[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[11]PROP_HATS_INDEX = -1
my_peds1[11]PROP_HATS_TEXTURE = -1
my_peds1[11]PROP_GLASSES_INDEX = -1
my_peds1[11]PROP_GLASSES_TEXTURE = -1
my_peds1[11]PROP_EARS_INDEX = -1
my_peds1[11]PROP_EARS_TEXTURE = -1
my_peds1[12]Model = s_m_y_blackops_02
my_peds1[12]Model2 = 0x7A05FA59
my_peds1[12]Positionx = 248,9308
my_peds1[12]Positiony = -3258,136
my_peds1[12]Positionz = 40,52664
my_peds1[12]Heading = 60,00404
my_peds1[12]Task = 1
my_peds1[12]Weapon = MicroSMG
my_peds1[12]Group = 1
my_peds1[12]SeatPosition = -1
my_peds1[12]my_peds_variation = Random
my_peds1[12]my_peds_Accuracy = 60
my_peds1[12]my_peds_Health = 100
my_peds1[12]my_peds_Armour = 100
my_peds1[12]my_peds_Invincible = False
my_peds1[12]my_peds_DrivingSpeed = 60
my_peds1[12]my_peds_DrivingStyle = Normal
my_peds1[12]my_peds_CombatEngaugeRange = 30
my_peds1[12]my_peds_CanLeaveGuardRange = True
my_peds1[12]my_peds_GuardRange = 5
my_peds1[12]my_peds_VecFallowDist = 5
my_peds1[12]my_peds_seeingRange = 30
my_peds1[12]my_peds_hearingRange = 60
my_peds1[12]my_peds_group_numb = 0
my_peds1[12]my_peds_Combat_Ability = 10
my_peds1[12]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[12]my_peds_can_exit_vehicle = False
my_peds1[12]my_peds_waypoint = 0
my_peds1[12]COMPONENT_FACE_DRAWABLE = 0
my_peds1[12]COMPONENT_FACE_TEXTURE = 0
my_peds1[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[12]COMPONENT_HEAD_TEXTURE = 0
my_peds1[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[12]COMPONENT_HAIR_TEXTURE = 0
my_peds1[12]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[12]COMPONENT_TORSO_TEXTURE = 1
my_peds1[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[12]COMPONENT_LEGS_TEXTURE = 1
my_peds1[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[12]COMPONENT_HANDS_TEXTURE = 0
my_peds1[12]COMPONENT_FEET_DRAWABLE = 0
my_peds1[12]COMPONENT_FEET_TEXTURE = 0
my_peds1[12]COMPONENT_EYES_DRAWABLE = 0
my_peds1[12]COMPONENT_EYES_TEXTURE = 0
my_peds1[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[12]COMPONENT_TASKS_TEXTURE = 0
my_peds1[12]COMPONENT_TEXTURES_DRAWABLE = 2
my_peds1[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[12]PROP_HATS_INDEX = -1
my_peds1[12]PROP_HATS_TEXTURE = -1
my_peds1[12]PROP_GLASSES_INDEX = -1
my_peds1[12]PROP_GLASSES_TEXTURE = -1
my_peds1[12]PROP_EARS_INDEX = -1
my_peds1[12]PROP_EARS_TEXTURE = -1
my_peds1[13]Model = s_m_y_blackops_02
my_peds1[13]Model2 = 0x7A05FA59
my_peds1[13]Positionx = 229,1193
my_peds1[13]Positiony = -3269,265
my_peds1[13]Positionz = 40,53513
my_peds1[13]Heading = 60,00406
my_peds1[13]Task = 1
my_peds1[13]Weapon = MicroSMG
my_peds1[13]Group = 1
my_peds1[13]SeatPosition = -1
my_peds1[13]my_peds_variation = Random
my_peds1[13]my_peds_Accuracy = 60
my_peds1[13]my_peds_Health = 100
my_peds1[13]my_peds_Armour = 100
my_peds1[13]my_peds_Invincible = False
my_peds1[13]my_peds_DrivingSpeed = 60
my_peds1[13]my_peds_DrivingStyle = Normal
my_peds1[13]my_peds_CombatEngaugeRange = 30
my_peds1[13]my_peds_CanLeaveGuardRange = True
my_peds1[13]my_peds_GuardRange = 5
my_peds1[13]my_peds_VecFallowDist = 5
my_peds1[13]my_peds_seeingRange = 30
my_peds1[13]my_peds_hearingRange = 60
my_peds1[13]my_peds_group_numb = 0
my_peds1[13]my_peds_Combat_Ability = 10
my_peds1[13]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[13]my_peds_can_exit_vehicle = False
my_peds1[13]my_peds_waypoint = 0
my_peds1[13]COMPONENT_FACE_DRAWABLE = 0
my_peds1[13]COMPONENT_FACE_TEXTURE = 2
my_peds1[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[13]COMPONENT_HEAD_TEXTURE = 0
my_peds1[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[13]COMPONENT_HAIR_TEXTURE = 0
my_peds1[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[13]COMPONENT_TORSO_TEXTURE = 1
my_peds1[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[13]COMPONENT_LEGS_TEXTURE = 1
my_peds1[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[13]COMPONENT_HANDS_TEXTURE = 0
my_peds1[13]COMPONENT_FEET_DRAWABLE = 0
my_peds1[13]COMPONENT_FEET_TEXTURE = 0
my_peds1[13]COMPONENT_EYES_DRAWABLE = 0
my_peds1[13]COMPONENT_EYES_TEXTURE = 0
my_peds1[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[13]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds1[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[13]COMPONENT_TASKS_TEXTURE = 0
my_peds1[13]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[13]PROP_HATS_INDEX = -1
my_peds1[13]PROP_HATS_TEXTURE = -1
my_peds1[13]PROP_GLASSES_INDEX = -1
my_peds1[13]PROP_GLASSES_TEXTURE = -1
my_peds1[13]PROP_EARS_INDEX = -1
my_peds1[13]PROP_EARS_TEXTURE = -1
my_peds1[14]Model = s_m_y_blackops_02
my_peds1[14]Model2 = 0x7A05FA59
my_peds1[14]Positionx = 219,0133
my_peds1[14]Positiony = -3262,861
my_peds1[14]Positionz = 40,53576
my_peds1[14]Heading = 60,00359
my_peds1[14]Task = 1
my_peds1[14]Weapon = MicroSMG
my_peds1[14]Group = 1
my_peds1[14]SeatPosition = -1
my_peds1[14]my_peds_variation = Random
my_peds1[14]my_peds_Accuracy = 60
my_peds1[14]my_peds_Health = 100
my_peds1[14]my_peds_Armour = 100
my_peds1[14]my_peds_Invincible = False
my_peds1[14]my_peds_DrivingSpeed = 60
my_peds1[14]my_peds_DrivingStyle = Normal
my_peds1[14]my_peds_CombatEngaugeRange = 30
my_peds1[14]my_peds_CanLeaveGuardRange = True
my_peds1[14]my_peds_GuardRange = 5
my_peds1[14]my_peds_VecFallowDist = 5
my_peds1[14]my_peds_seeingRange = 30
my_peds1[14]my_peds_hearingRange = 60
my_peds1[14]my_peds_group_numb = 0
my_peds1[14]my_peds_Combat_Ability = 10
my_peds1[14]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[14]my_peds_can_exit_vehicle = False
my_peds1[14]my_peds_waypoint = 0
my_peds1[14]COMPONENT_FACE_DRAWABLE = 0
my_peds1[14]COMPONENT_FACE_TEXTURE = 1
my_peds1[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[14]COMPONENT_HEAD_TEXTURE = 0
my_peds1[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[14]COMPONENT_HAIR_TEXTURE = 0
my_peds1[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[14]COMPONENT_TORSO_TEXTURE = 2
my_peds1[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[14]COMPONENT_LEGS_TEXTURE = 2
my_peds1[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[14]COMPONENT_HANDS_TEXTURE = 0
my_peds1[14]COMPONENT_FEET_DRAWABLE = 0
my_peds1[14]COMPONENT_FEET_TEXTURE = 0
my_peds1[14]COMPONENT_EYES_DRAWABLE = 0
my_peds1[14]COMPONENT_EYES_TEXTURE = 0
my_peds1[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[14]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds1[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[14]COMPONENT_TASKS_TEXTURE = 0
my_peds1[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[14]PROP_HATS_INDEX = -1
my_peds1[14]PROP_HATS_TEXTURE = -1
my_peds1[14]PROP_GLASSES_INDEX = -1
my_peds1[14]PROP_GLASSES_TEXTURE = -1
my_peds1[14]PROP_EARS_INDEX = -1
my_peds1[14]PROP_EARS_TEXTURE = -1
my_peds1[15]Model = s_m_y_blackops_02
my_peds1[15]Model2 = 0x7A05FA59
my_peds1[15]Positionx = 204,1963
my_peds1[15]Positiony = -3268,635
my_peds1[15]Positionz = 40,46054
my_peds1[15]Heading = 60,00343
my_peds1[15]Task = 1
my_peds1[15]Weapon = MicroSMG
my_peds1[15]Group = 1
my_peds1[15]SeatPosition = -1
my_peds1[15]my_peds_variation = Random
my_peds1[15]my_peds_Accuracy = 60
my_peds1[15]my_peds_Health = 100
my_peds1[15]my_peds_Armour = 100
my_peds1[15]my_peds_Invincible = False
my_peds1[15]my_peds_DrivingSpeed = 60
my_peds1[15]my_peds_DrivingStyle = Normal
my_peds1[15]my_peds_CombatEngaugeRange = 30
my_peds1[15]my_peds_CanLeaveGuardRange = True
my_peds1[15]my_peds_GuardRange = 5
my_peds1[15]my_peds_VecFallowDist = 5
my_peds1[15]my_peds_seeingRange = 30
my_peds1[15]my_peds_hearingRange = 60
my_peds1[15]my_peds_group_numb = 0
my_peds1[15]my_peds_Combat_Ability = 10
my_peds1[15]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[15]my_peds_can_exit_vehicle = False
my_peds1[15]my_peds_waypoint = 0
my_peds1[15]COMPONENT_FACE_DRAWABLE = 0
my_peds1[15]COMPONENT_FACE_TEXTURE = 0
my_peds1[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[15]COMPONENT_HEAD_TEXTURE = 0
my_peds1[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[15]COMPONENT_HAIR_TEXTURE = 0
my_peds1[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[15]COMPONENT_TORSO_TEXTURE = 0
my_peds1[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[15]COMPONENT_LEGS_TEXTURE = 0
my_peds1[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[15]COMPONENT_HANDS_TEXTURE = 0
my_peds1[15]COMPONENT_FEET_DRAWABLE = 0
my_peds1[15]COMPONENT_FEET_TEXTURE = 0
my_peds1[15]COMPONENT_EYES_DRAWABLE = 0
my_peds1[15]COMPONENT_EYES_TEXTURE = 0
my_peds1[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[15]COMPONENT_TASKS_TEXTURE = 0
my_peds1[15]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[15]PROP_HATS_INDEX = -1
my_peds1[15]PROP_HATS_TEXTURE = -1
my_peds1[15]PROP_GLASSES_INDEX = -1
my_peds1[15]PROP_GLASSES_TEXTURE = -1
my_peds1[15]PROP_EARS_INDEX = -1
my_peds1[15]PROP_EARS_TEXTURE = -1
my_peds1[16]Model = s_m_y_blackops_02
my_peds1[16]Model2 = 0x7A05FA59
my_peds1[16]Positionx = 203,1725
my_peds1[16]Positiony = -3252,913
my_peds1[16]Positionz = 40,46067
my_peds1[16]Heading = 60,00407
my_peds1[16]Task = 1
my_peds1[16]Weapon = MicroSMG
my_peds1[16]Group = 1
my_peds1[16]SeatPosition = -1
my_peds1[16]my_peds_variation = Random
my_peds1[16]my_peds_Accuracy = 60
my_peds1[16]my_peds_Health = 100
my_peds1[16]my_peds_Armour = 100
my_peds1[16]my_peds_Invincible = False
my_peds1[16]my_peds_DrivingSpeed = 60
my_peds1[16]my_peds_DrivingStyle = Normal
my_peds1[16]my_peds_CombatEngaugeRange = 30
my_peds1[16]my_peds_CanLeaveGuardRange = True
my_peds1[16]my_peds_GuardRange = 5
my_peds1[16]my_peds_VecFallowDist = 5
my_peds1[16]my_peds_seeingRange = 30
my_peds1[16]my_peds_hearingRange = 60
my_peds1[16]my_peds_group_numb = 0
my_peds1[16]my_peds_Combat_Ability = 10
my_peds1[16]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[16]my_peds_can_exit_vehicle = False
my_peds1[16]my_peds_waypoint = 0
my_peds1[16]COMPONENT_FACE_DRAWABLE = 0
my_peds1[16]COMPONENT_FACE_TEXTURE = 2
my_peds1[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[16]COMPONENT_HEAD_TEXTURE = 0
my_peds1[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[16]COMPONENT_HAIR_TEXTURE = 0
my_peds1[16]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[16]COMPONENT_TORSO_TEXTURE = 2
my_peds1[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[16]COMPONENT_LEGS_TEXTURE = 2
my_peds1[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[16]COMPONENT_HANDS_TEXTURE = 0
my_peds1[16]COMPONENT_FEET_DRAWABLE = 0
my_peds1[16]COMPONENT_FEET_TEXTURE = 0
my_peds1[16]COMPONENT_EYES_DRAWABLE = 0
my_peds1[16]COMPONENT_EYES_TEXTURE = 0
my_peds1[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[16]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds1[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[16]COMPONENT_TASKS_TEXTURE = 0
my_peds1[16]COMPONENT_TEXTURES_DRAWABLE = 2
my_peds1[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[16]PROP_HATS_INDEX = -1
my_peds1[16]PROP_HATS_TEXTURE = -1
my_peds1[16]PROP_GLASSES_INDEX = -1
my_peds1[16]PROP_GLASSES_TEXTURE = -1
my_peds1[16]PROP_EARS_INDEX = -1
my_peds1[16]PROP_EARS_TEXTURE = -1
my_peds1[17]Model = s_m_y_blackops_02
my_peds1[17]Model2 = 0x7A05FA59
my_peds1[17]Positionx = 211,5846
my_peds1[17]Positiony = -3236,763
my_peds1[17]Positionz = 40,52293
my_peds1[17]Heading = 60,00229
my_peds1[17]Task = 1
my_peds1[17]Weapon = MicroSMG
my_peds1[17]Group = 1
my_peds1[17]SeatPosition = -1
my_peds1[17]my_peds_variation = Random
my_peds1[17]my_peds_Accuracy = 60
my_peds1[17]my_peds_Health = 100
my_peds1[17]my_peds_Armour = 100
my_peds1[17]my_peds_Invincible = False
my_peds1[17]my_peds_DrivingSpeed = 60
my_peds1[17]my_peds_DrivingStyle = Normal
my_peds1[17]my_peds_CombatEngaugeRange = 30
my_peds1[17]my_peds_CanLeaveGuardRange = True
my_peds1[17]my_peds_GuardRange = 5
my_peds1[17]my_peds_VecFallowDist = 5
my_peds1[17]my_peds_seeingRange = 30
my_peds1[17]my_peds_hearingRange = 60
my_peds1[17]my_peds_group_numb = 0
my_peds1[17]my_peds_Combat_Ability = 10
my_peds1[17]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[17]my_peds_can_exit_vehicle = False
my_peds1[17]my_peds_waypoint = 0
my_peds1[17]COMPONENT_FACE_DRAWABLE = 0
my_peds1[17]COMPONENT_FACE_TEXTURE = 0
my_peds1[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[17]COMPONENT_HEAD_TEXTURE = 0
my_peds1[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[17]COMPONENT_HAIR_TEXTURE = 0
my_peds1[17]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[17]COMPONENT_TORSO_TEXTURE = 1
my_peds1[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[17]COMPONENT_LEGS_TEXTURE = 1
my_peds1[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[17]COMPONENT_HANDS_TEXTURE = 0
my_peds1[17]COMPONENT_FEET_DRAWABLE = 0
my_peds1[17]COMPONENT_FEET_TEXTURE = 0
my_peds1[17]COMPONENT_EYES_DRAWABLE = 0
my_peds1[17]COMPONENT_EYES_TEXTURE = 0
my_peds1[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[17]COMPONENT_TASKS_TEXTURE = 0
my_peds1[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[17]PROP_HATS_INDEX = -1
my_peds1[17]PROP_HATS_TEXTURE = -1
my_peds1[17]PROP_GLASSES_INDEX = -1
my_peds1[17]PROP_GLASSES_TEXTURE = -1
my_peds1[17]PROP_EARS_INDEX = -1
my_peds1[17]PROP_EARS_TEXTURE = -1
my_peds1[18]Model = s_m_y_blackops_02
my_peds1[18]Model2 = 0x7A05FA59
my_peds1[18]Positionx = 204,3736
my_peds1[18]Positiony = -3231,281
my_peds1[18]Positionz = 40,45372
my_peds1[18]Heading = 60,00158
my_peds1[18]Task = 1
my_peds1[18]Weapon = MicroSMG
my_peds1[18]Group = 1
my_peds1[18]SeatPosition = -1
my_peds1[18]my_peds_variation = Random
my_peds1[18]my_peds_Accuracy = 60
my_peds1[18]my_peds_Health = 100
my_peds1[18]my_peds_Armour = 100
my_peds1[18]my_peds_Invincible = False
my_peds1[18]my_peds_DrivingSpeed = 60
my_peds1[18]my_peds_DrivingStyle = Normal
my_peds1[18]my_peds_CombatEngaugeRange = 30
my_peds1[18]my_peds_CanLeaveGuardRange = True
my_peds1[18]my_peds_GuardRange = 5
my_peds1[18]my_peds_VecFallowDist = 5
my_peds1[18]my_peds_seeingRange = 30
my_peds1[18]my_peds_hearingRange = 60
my_peds1[18]my_peds_group_numb = 0
my_peds1[18]my_peds_Combat_Ability = 10
my_peds1[18]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[18]my_peds_can_exit_vehicle = False
my_peds1[18]my_peds_waypoint = 0
my_peds1[18]COMPONENT_FACE_DRAWABLE = 0
my_peds1[18]COMPONENT_FACE_TEXTURE = 1
my_peds1[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[18]COMPONENT_HEAD_TEXTURE = 0
my_peds1[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[18]COMPONENT_HAIR_TEXTURE = 0
my_peds1[18]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[18]COMPONENT_TORSO_TEXTURE = 1
my_peds1[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[18]COMPONENT_LEGS_TEXTURE = 1
my_peds1[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[18]COMPONENT_HANDS_TEXTURE = 0
my_peds1[18]COMPONENT_FEET_DRAWABLE = 0
my_peds1[18]COMPONENT_FEET_TEXTURE = 0
my_peds1[18]COMPONENT_EYES_DRAWABLE = 0
my_peds1[18]COMPONENT_EYES_TEXTURE = 0
my_peds1[18]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[18]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds1[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[18]COMPONENT_TASKS_TEXTURE = 0
my_peds1[18]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[18]PROP_HATS_INDEX = -1
my_peds1[18]PROP_HATS_TEXTURE = -1
my_peds1[18]PROP_GLASSES_INDEX = -1
my_peds1[18]PROP_GLASSES_TEXTURE = -1
my_peds1[18]PROP_EARS_INDEX = -1
my_peds1[18]PROP_EARS_TEXTURE = -1
